desync fortnite
Download and install the vpn app to your device. *edit* may have to do with interaction of win 10 and drivers but i don't know. Click connect (or your chosen server location on the map).
Fortnite update 21.50 is out now! Here we have the release date, patch notes and everything else you need to know.
This update will most likely be the last update for Chapter 3 Season 3 as the next chapter looms. As usual, and as many anticipated updates, their release of chapter 4 has been surrounded by leaks.
Update 21.40 came with the Fortnite x Dragon Ball collab which players are still enjoying. While there is a lot to enjoy in the current update, we are looking forward to the new challenges, maps, skins, events, as well as possible crossovers.
Scroll down to find out everything we know about update 21.50.
Read more: Fortnite Chapter 3 Season 4: Latest News, Release Date, Map, Trailer, Battle Pass, and More
Fortnite update 21.50 release date
The Fortnite patch update 21.50 is out now! It was officially released on the 30th of August 2022.
Below we’ll showcase all the relevant changes included within the patch notes.
Fortnite update 21.50 patch notes
Here are the official 21.50 patch notes, sourced from the official Epic Games website. They are as follows:
First off – Swords and hammers are now in Creative! You can use the Melee Designer device to customize a melee weapon. Some examples of customizations are: changing the amount of damage it does, giving it a special name, giving it special attacks, or deciding whether it affects the player’s stats.
The rest of the various different updates are below – it’s a big update this one.
ISLAND THERMOMETER ON ALL ISLANDS
The XL (extra large) islands use a grid-based memory thermometer, meaning whatever is placed in one grid square only contributes to the memory budget of the grid squares it influences. This feature is now active on all islands! This will make it easier for you to balance your islands and make the most of your memory budget.
IMMERSIVE (FIRST-PERSON) EDITING
You can enter first-person mode while building in Create mode on your islands. This will give you a finer degree of control when you are placing terrain, structures, or devices. The setting for Immersive Editing is in your Quick Menu, which you can open using the Options hotkey.
Like the Melee Designer device, this system is complex. Despite our extensive testing, Immersive Editing is likely to have some bugs and edge-cases that we haven’t found, so we consider this an open beta feature. You can help us out by reporting any issues you have when you’re using the feature.
TEAM AND PLAYER MAXIMUM INCREASED
Your islands can now have up to 60 players or teams!
SERVER LIFETIME NOTIFICATIONS
We have changed the way that server lifetime and restart is handled. Previously when you arrived on your island, there was a Storm countdown, and the Storm eliminated you when the server was about to restart. Now, there are pop-up messages that alert you to the remaining server lifetime, and the server automatically returns anyone on the island to the Fortnite Lobby when it restarts.
RAINBOW ROYALE
As part of the upcoming Rainbow Royale event, a new Rainbow Royale flag prop has been added to General Props Gallery A. There are plenty of other great things planned for Rainbow Royale, so check out the Fortnite Creative social media channels to learn more!
OTHER UPDATES
PREFAB & GALLERY UPDATES
- Added four new Impostors Prefabs and three new Impostors Galleries:
- Impostors Corridors
- Impostors Corridors Small
- Impostors Weapons Lab
- Impostors Factory
- Impostors Corridors Prop Gallery
- Impostors Weapons Lab Prop Gallery
- Impostors Factory Prop Gallery
- Added four new Colossal Crops Prefabs:
- Colossal Crops Gate House
- Colossal Crops Shelter
- Colossal Crops Blacksmith
- Colossal Crops Stables
- Added two new Color Picker Galleries so that you can customize colors for foliage props and grass floors:
- Color Picker Foliage Gallery
- Color Picker Grass Floor Gallery
- Added Colossal Crops assets to the Boney Burbs Galleries and renamed them as shown below:
- Primal Floor & Stair Gallery
- Primal Wall & Roof Gallery
- Primal Prop Gallery
- Added a Side Growing Tree prop to the Deserted Fortress Prefab and Deserted Fortress Prop Gallery.
CREATE MODE OPTIONS UPDATES
- In the Quick Menu, two new values have been added to the Flight Speed option: 0.1x and 10x.
BUG FIXES
PREFAB & GALLERY FIXES
- Fixed an issue where a wall in The Fortress Prefab was displaying the wrong texture.
- Fixed the preview volume for Street Gallery A and B.
- Fixed a resource material issue with the clock prop from the Boney Burbs Clocktower Prefab and with a trim asset from the Deserted Fortress Wall Gallery.
- Fixed an icon issue for the brick door in the Door Gallery and for particles in the Waterfall Gallery.
- Fixed a collision issue with the mirror from the Tilted Towers Prop Gallery.
DEVICE FIXES
- Fixed an issue where players couldn’t complete multiple laps on foot using the racing checkpoint.
- Fixed an issue where the Prop Manipulator stopped functioning after Round 1, or in-between Rounds.
- Fixed an issue where Level Instances couldn’t be selected with a controller in the Level Loader device.
- Fixed an issue where having two Timer devices set to different durations could delay the HUD Timer UI from appearing.
- Fixed an issue where the Guard Spawner’s memory cost was incorrect across all guard types.
- Fixed an issue where the Wildlife Spawner failed to appear after being selected in the Creative Inventory.
- Fixed an issue where the last five Scoreboard column values were shown incorrectly in-game.
- Fixed an issue where the game froze when the user scrolled through modified options in the Capture Item Spawner’s Customize panel.
- Fixed an issue where the Player Counter’s Zone Size option couldn’t be returned to the default values once the user changed those values.
- Fixed an issue where the Wildlife Spawner couldn’t be placed on personal creative islands.
- Fixed an issue where the Damage Volume Plate would not affect classes.
- Fixed an issue where the Level Instance device warning prompt was not appearing when resizing the device.
- Fixed an issue where the Item Spawner device only spawned the last item registered when the Random Spawns option was turned on.
- Fixed an issue where the Baller grapple could cause a major desync in certain situations.
- Fixed an issue where changes made by the HUD Controller remained in effect after deleting the device.
- Fixed an issue where increasing the text size above 12 on the Billboard device caused the message to be partially hidden.
- Fixed an issue where the Assigning When Receiving From and Removing When Receiving From options sometimes caused the Tracker Device HUD to remain on the screen and display duplicate entries.
ISLAND FIXES
- Fixed an issue where personal player island game settings did not save.
- Fixed an issue causing players to have difficulty placing traps on the floor in Survival Island.
- Fixed an issue where several traps couldn’t be placed on the ground in Creative unless the player was looking upward.
GAMEPLAY FIXES
- Fixed an issue where shaking down a player caused them to be incorrectly animated.
- Fixed an issue where Input icons failed to appear when the user attempted to mantle or glide.
- Fixed an issue where players couldn’t edit after they left and rejoined a Creative session.
If you missed Fortnite’s update 21.40, you can check out the full patch notes on our page, as well as check if you can catch up on some exciting challenges.
Keep up to date with all of the latest Gaming News right here at GiveMeSport.
next story previous storyNews Now - Sport News