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For a while now, rumors have swirled that Activision would be making a pretty major change to its Call Of Duty release schedule.
For many years now, a new Call Of Duty has released annually. It’s the closest thing to a certainty short of death and taxes.
But the rumors we’ve heard over the past year have been pretty consistent: Activision would be changing the formula, and giving Modern Warfare II an extra year before Treyarch’s next Black Ops release in 2024. This makes a lot of sense in an era of live-service games, seasonal Battle Passes and—in Call Of Duty’s case—the free-to-play Battle Royale game, Warzone.
And it sounds like those rumors were at least partially true. Modern Warfare II may indeed be the only game we get for two whole years. We just may get it twice—or at least, we’ll get a second premium $70 Modern Warfare II in 2023—basically a massive expansion to the game we currently have, with a new campaign, a bunch of multiplayer maps (possibly remade Modern Warfare 2 maps) and so forth.
This would extend the lifetime and support for Modern Warfare II beyond the one-year mark while still allowing Activision to sell another premium game in 2023. Which actually makes sense on a bunch of different levels. It means players can keep playing the same game with their progression, Operators, Battle Pass goodies and so forth for longer, which is a win. But it also means a lot of new content—far more maps than we’d get if we only got one or two with each season release every 10-12 weeks (which we’ll still get also).
It also means more revenue for Activision, more time for Treyarch to develop the next Black Ops game, and more content for everyone. And sure, you’ll have to pay for another game, but you’d do that anyways if you were buying the next Call Of Duty instead of just a massive expansion to this one. I think it makes a lot of sense for everyone involved, frankly, especially if we get a lot of new content within the Modern Warfare II ecosystem. When Activision and Infinity Ward were talking about Call Of Duty: Next they didn’t mention this plan, but it certainly makes sense when you read their financial reports which state:
“Following a three-year period in which Call of Duty reached well over half a billion players and delivered a step change increase in engagement and player investment, these launches mark the start of a new era intended to take the franchise to new heights. Activision is looking forward to building on its current momentum in 2023, with plans for next year including the most robust Call Of Duty live operations to date, the next full premium release in the blockbuster annual series, and even more engaging free-to-play experiences across platforms.”
Video game reporter Jason Schreier chimed in after CoD fansite Charlie Intel posted the below tweet saying: “Man lol you keep falling for the same PR language. It's a continuation of Modern Warfare II. It's called a full premium release because they're probably going to market and sell it as a $70 game with new single- and multiplayer content. But it's more MWII”
This combines a few different concepts into one revenue model. In the past, Activision sold map packs to players as DLC for $10-$15 a pack (usually four maps) over the course of a year. You could bundle these with your initial game purchase to save money, but if you wanted all the maps you’d have to fork over cash, nearly doubling the cost of the game.
They later added an Item Shop and loot boxes and so forth, but eventually got rid of the map packs and the loot boxes and followed Fortnite’s footsteps to the Battle Pass model. Under this model, maps were released seasonally and for free and revenue came from optional Battle Pass and Item Shop sales for cosmetics like Operator skins, Weapon Blueprints and so forth (the latter is not entirely cosmetic, either).
If Schreier is correct and Sledgehammer is developing what is essentially a huge DLC with both single and multi-player content that will be “premium” and priced like a full game, then Activision is essentially expanding on its map pack model in a pretty big way on top of the Battle Pass/Seasonal release model.
My only question here is if this is an expansion to Modern Warfare II, presumably accessed and played through the same game, will Activision once again divide the player base between the haves and have-nots—those players who purchase the new content and those who don’t. Currently, the player base has access to all the same maps as long as they have the base game, but that could change. That’s the biggest downside I see, simply because I think more content for this game, rather than rushing out a totally separate game, would be a mistake.
I also like the idea of Sledgehammer creating content for Infinity Ward’s established game, because the mechanics and gunplay are vastly superior to Vanguard. If they can work with what Infinity Ward has created and just build out a solid campaign and remaster some classic maps, that would be pretty cool in my book.